Design Studio Studio 11 designed the interior of Stark Games' new office space, an experiment in color and composition solutions. In the design phase, they took a wider range of solutions and were bold enough to integrate and discover new color chords. Thus, the concept encompasses about eight different colors, seven different materials and a compositional diversity of circles and ellipses. This tonally unassailable organic combination of all components marks the vector at the heart of the design concept.
The offices are divided into separate volumes of different colours. For example, the central block of the meeting room and office is mint, with mint floors, walls, plywood surfaces, fabric wall panels, marker boards and glass lintels; Separate green block, carpet, curtain, desk, glass mezzanine. Blue workspace, red meeting room, red and blue separate kitchen area.
The main work space is partitioned with plywood shelving units decorated with plants. The geometry of the multi-coloured carpet in all office areas is the main technique that shapes the interior and accentuates the layout. The lighting system of the whole area is composed of orthogonal tubes of different lengths. It had no contrast to Armstrong's ceiling at all, so the studio had to adjust it because it was impossible to remove.
- Interiors: Studio 11 Design
- Photos: Dmitry Tsyrencshikov
- Words: Gina